![]() ![]() ![]() The characters are sufficiently cool, but by the time you get to the final level you’ll be using the guy with the homing shots exclusively for everything but boss battles, and the healer chick for boss battles. No earth-shattering plot twists or anything, which the game sorta needs, but eh, whatever. Demon-thing made of hate, hero-guy collects elemental weapons and companions and kicks ass, lots of manipulation of greedy bastards by the hate-demon-thing. It’s not necessarily -bad- per se, but it’s very much standard fare. You don’t really get experience or anything, your “EXP” is really just credits towards your next continue, and you lose all your “EXP” if you game-over. But that’s okay, you can earn more, and the fewer you have the easier it is to gain more. Yeah, that’s right, you have -limited bloody continues- to beat the game with. What makes Alcahest different from most arcade games is that it’s not nearly as maddeningly difficult as, say, Mars Matrix. You can collect power-ups that expire after a fairly short amount of time, and you can do a charge attack, all in standard arcade fashion. You play as this guy Alen who runs around slashing things with his sword and collecting other swords and stuff. ![]() It’s sort of an action/rpg, it’s sort of an arcade game. ![]()
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